When you're performing a task that doesn't involve direct opposition by someone else, the target number you need to succeed will be determined by how difficult the task in question is. For predictable tasks, where random chance shouldn't play a large part, the difficulty should be a set value. On the other hand, if you want the task to always be beatable by anyone (but not necessarily easily), then you should set the difficulty to a random amount.
Description | Set Difficulty | Random Equivalent |
---|---|---|
Very Easy | 2 | d4 (ave 2.5) |
3 | 2d4 (ave 3.13) | |
Typical | 4 | 2d6 (ave 4.47) |
5 | d8,d6 (ave 5.23) | |
6 | 2d8 (ave 5.81) | |
7 | 2d10 (ave 7.15) | |
Hard | 8 | 2d12 (ave 8.49) |
9 | 3d12 (ave 9.48) | |
10 | 4d12 (ave 10.07) | |
11 | 4d12+1 (ave 11.07) | |
Very Hard | 12 | 4d12+2 (ave 12.07) |
Nigh Impossible | 13+ | 4d12+3 and up |