Kenshar is a meditative technique practiced in Fashor. It enables the practicioner to tap into their inner magic to produce subtle, internal effects. It isn't widely thought to be a magical art, but it is.
Mostly it extends or expands on other skills, so, for example, a super-leap technique should add to or multiply your jumping distance... but you still have to use your Athletics skill.
Possible effects:
They're probably all Magic based skills, but your Magic rating won't matter as much for the effect... it's all subtle internal stuff that doesn't require a lot of power.
So, let me think... 3 skills would probably be plenty. The 3 basic precepts of Kenshar are:
Anyway, Self-denial lets you survive without food or water and lets you post-pone the effects of Fatigue until later (at a risk of making the fatigue even stronger when it finally comes back). Resisting torture probably falls under this skill, too.
Self-mastery lets you control things like your heart rate, breathing and sleep in a special trance state that makes it easier to wake up if something happens nearby. It's the body-control power.
Concentrate Energies lets you aid Brawn and Athletics rolls by throwing all of your body's strength into a task.
All 3 are Magic-based skills, but your Magic rating doesn't affect them a whole lot beyond aiding your skill rolls.
Posted by Kiz at February 4, 2006 07:35 AMCommentsPost a comment