I could see saying that certain magical arts aren't available to characters from specific areas.
e.g. - Imperial Demense (the core empire regions): Can't start with Summoning
Barbarian Lands: Can't start with Delve (a new name for Probe/Shaping).
Underworld: Can't start with Spark?
Fashor (the "Farshore"... the foreign land on the other side of the Great Lake): Can't start with ???.
So the list is:
Alternate names for Seemings: Phantasms, Mislead.
So...
Barbarian Lands: forbidden spells are Delve and Manipulate
Imperial Demense: forbidden spells are Mislead and Summoning
Fashor: forbidden spells are Influence and Summoning
Underworld: forbidden spells are Spark and Mislead
Forest Folk: forbidden spells are Spark and Summoning
Wildlands: forbidden spells are Delve and Summoning
So... what I want is for magic to be available to all... but only really practical to folks who have a high Magic rating. Furthermore, just sinking 1 point into it should be worthless below Magic +1 or so. If failures always result in 1 Fatigue, then that could do it.
Posted by Kiz at November 18, 2005 09:05 AMCommentsPost a comment