November 18, 2005

Spell Restrictions by Locale

I could see saying that certain magical arts aren't available to characters from specific areas.

e.g. - Imperial Demense (the core empire regions): Can't start with Summoning

Barbarian Lands: Can't start with Delve (a new name for Probe/Shaping).

Underworld: Can't start with Spark?

Fashor (the "Farshore"... the foreign land on the other side of the Great Lake): Can't start with ???.

So the list is:

  • Spark (Lightning)
  • Manipulate (Levitation)
  • Delve (Shape)
  • Summoning (Binding)
  • Scry (Locate) [changing Find to Scry and saying that the advanced form can locate folks you're familiar with at any range]
  • Influence (Compel)
  • Seemings (Illusions)

Alternate names for Seemings: Phantasms, Mislead.

So...

Barbarian Lands: forbidden spells are Delve and Manipulate

Imperial Demense: forbidden spells are Mislead and Summoning

Fashor: forbidden spells are Influence and Summoning

Underworld: forbidden spells are Spark and Mislead

Forest Folk: forbidden spells are Spark and Summoning

Wildlands: forbidden spells are Delve and Summoning

So... what I want is for magic to be available to all... but only really practical to folks who have a high Magic rating. Furthermore, just sinking 1 point into it should be worthless below Magic +1 or so. If failures always result in 1 Fatigue, then that could do it.

Posted by Kiz at November 18, 2005 09:05 AM
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