Okay, a rules summary for the Halloween game.
Stats: Agility, Brawn, Cleverness, Drive and Perception. Rated from -5 to +5, with average being zero.
Skills: Rated at zero and up.
Task Resolution: roll Stat + Skill + 2d10 vs difficulty. A roll of two ones counts as zero, while a roll of two tens counts as a 25.
If you don't have any skill at all in a skill that requires training, you only get to roll 1d10 and a 1 counts as a zero.
Movement Rate: Agility + 10 in paces per round.
Initiative: roll your Reaction skill (which is Per based); highest roll goes first.
Difficulty Ratings:
If you hit someone in combat, you'll inflict the base damage for your weapon, plus 1d6 per Success Level.
If you are reduced to zero Hit Points, you fall unconscious. If you go negative, you have to roll Drive + 2d10 vs the number of points you went negative.
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