Playtest
Okay, with Sean gone, I've got no good reason not to run a Hybris playtest this weekend. What do I still need to do?
- Make several example characters. Note whether or not any character types are unbalancingly expensive. Try a Big Warrior, a Mage of some sort and a Thief.
- Stat up a couple of monsters... probably the equivalents of a D&D skeleton, kobold and ogre.
- Run a really simple combat. Observe results.
Posted by Kiz at March 29, 2005 04:30 PM