To cast a spell, roll KNO + Magic skill + 2d10. You need a total of at least 10 to cast a spell successfully. A 10 gives you a level 1 result, while every additional 5 points gives you +1 level. The effect of your spell will be determined by the level.
The base mana cost of a spell is zero minus the mana level (if it's negative, the cost goes up... if the mana level is positive, it goes down). Mana can be spent to improve the outcome of your spell.
Here are some possible secrets/techniques:
Number of Targets:
Increased Effect: you can add +1 level to the result of any successful spell by spending 1 extra MP.
Reduced Effect: you can reduce the mana cost by giving up 1 level of effect per mana saved. This is mostly useful for powerful mages who want to cast complicated spells without spending mana.
Range:
Reduced Mana Cost: you can reduce the mana cost by 1 by taking an extra round to cast the spell.
Secret of Sympathetic Magic: you can cast a spell on someone you can't see, provided that you have an item of theirs. Costs extra 4 mana and uses the ritual magic casting times.
Duration:
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