January 25, 2005

Magic Types Needed

  • Shapeshifting. Required by gods who want to shrink down to a merely mortal size and interact with others. Also necessary for gods who want to assume a demonic form that better fits their personality. Polymorphing others would probably fall under this too, but would be harder.
  • Flesh-weaving for gods who want to create new species or otherwise alter folks.
  • Portals for gods who want to open paths between realms and such.
  • Metamagic for general mana manipulation, gathering and merging with mana sources.
  • Emotions/minds for mind-affecting stuff. Illusions might be lumped under here.
  • Natural Order for making harsh, barren areas lush with life (and weather control, which is generally needed to keep that life going).
  • The traditional 4 elements, just because. And it allows us to support elemental PCs. They might be called different stuff, though, like Storm, Ocean, Stone and Inferno.
  • Possibly Unmaking for a Void-style disintegration/weakening art.
  • Some sort of scrying/divination art? Or should that just be subsumed into the others, so that each one can scry for stuff in their specialty, but there isn't a "pure" divination-for-everything art?
  • Energy fields for TK and mage-lock and creating similar effects.
Posted by Kiz at January 25, 2005 06:58 PM
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