November 28, 2004

Stats

Okay, so the main stats are Size, Strength, Agility, Perception, Knowledge, Charm, Intuition and Drive.

The basic resolution is Stat + Skill + 2d10 vs difficulty.

"Saves" are Stat + Another Stat + 2d10.

So stats and skills should end up on roughly the same scale... probably with zero as the "average" person's ability. Skills should probably max out around double the influence of stats.

Once your Stat + Skill gets to about +10 or more, you've mostly overcome the influence of the dice.

Okay, the stat & skill ranges should probably be limited about like D20's... that is to say, a +5 in a stat is really good and should be rare. A +10 is phenomenal, and should be reserved for really specialized races.

How do we handle damage done? I want Size to influence it... but maybe Size shouldn't be a stat, rather an advantage or disadvantage. So it would normally be equal to your Strength, but some races would push it up or down. Dunno. If I drop it, I'll probably make "Size" into "Constitution" so that there's still 8 stats.

Posted by Kiz at November 28, 2004 03:07 PM
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