July 22, 2004

Drives again

An alternate way of handling Drives might be to represent them with a die, like a stat. The maximum size of your Drives would depend upon how "epic" the GM wants the game to be...

StyleMaximum Drive Rating
Grittyd6
Realisticd8
Heroicd12
Cinematic2d12

This differs from my current system in a few ways:

  • Additional dice will rarely increase your maximum result above 12, whereas a bonus can.
  • Adding dice makes it harder for folks to botch when their drive kicks in, whereas bonuses don't.
  • Doesn't require any math, just extra dice.
  • There's room for a lot more range of ratings... just a max of d8 allows for 3 possible ratings, whereas my bonus system only uses +1 and +2 (doubled when the drive is strongly triggered).
  • Extra dice is going to be most useful when you have little or no skill; bonuses are most effective when you've already got good dice to roll for it.
It seems like either would work, they've just got a slightly different flavor.

Posted by Kiz at July 22, 2004 02:51 PM
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