July 20, 2004

Rerolls & Aspects

Ironclaw has the "Favored Use" feature, where you can reroll a single 1 on a die roll if it matches up with your Favored Use... which can be anything that your GM will approve.

I might use something similar... maybe you can reroll one die if your Drive matches up with what you're doing, instead of adding a flat +1. There could also be the equivalent of Willpower points, which let you reroll one die per point. Hm. How about a Minor Edge that lets you reroll one die for certain actions?

The advantage of rerolls, of course, is that they don't change your max. So if you only have 2d4, you're toast even with a reroll.

Aspects refers to skills that are narrow... I could do stuff like Repair (Vehicles) where "Vehicles" is the aspect that you started with. For 1 XP, you could add another Aspect (maybe for the cost of bumping up the skill a notch? Dunno). Outside of your Aspect, you either can't roll, or roll at a crippling penalty.

I'm not actually sure how detailed I want to get. I don't want dozens of skills, but then I don't want PCs to be able to become good at everything really quickly. Wish I had time to run a mini-campaign of it.

Posted by Kiz at July 20, 2004 06:35 PM
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