One thing I could do is say that each die in your Initiative roll gives you a half-action. So if you roll a 12 and a 3, you'd get one half-action on 12 and the other on 3. If you want to perform a full action, you can start it on your first action, but it uses up both right then.
I could also support "rush" actions, where you have the option of adding both dice together and treating it as a single half-action. So you'd only get to do half as much, but you could do it much faster than other folks.
I'm not sure how I'd handle additional dice, though. Having even an extra d4 in your Initiative pool would give you an extra half-action each turn. Stuff like "Lightning Reflexes" would have to give you a bonus (i.e.- +4 to Initiative) rather than extra dice.
Alternatively, I could limit everyone to two half-actions and say that you only use the two highest dice in your Initiative pool, even if there are more than two dice in it.
Posted by Kiz at July 12, 2004 12:38 PMCommentsPost a comment