The difficulty for a ranged attack is based primarily on the distance between you and the target. If they're actively running they can include their Speed, too.
The value in parenthesis is a default that you can use for purposes of speeding up combat, but it means that attackers with too low of a skill can never hit at that range without aiming.
Close range: 2d4 (3)
Short range: 2d6 (4)
Medium range: 3d8 (6)
Long range: 3d10 (8)
Extreme range: 4d12 (10)
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