I'm thinking of making most of the mental "Flaws" into Balanced Traits instead.
So rather than having Cowardice be a "pure" Flaw, it might be written like "Requires a Guts & Resolve roll to do something really dangerous" but you get a +2 bonus to attempts to flee from things.
Hatred could give you a -2 to attempts to deal peacefully with the object of your hatred (such as pretending that you don't hate them) but a +1 bonus to hurt them.
Basically, each one will have a penalty and a bonus and a description of when each one applies. If the penalty will show up a lot more than the bonus, then the bonus will be larger... if the bonus will show up a lot but the penalty rarely, then it'll have a small bonus and a huge penalty.
Posted by Kiz at May 16, 2004 03:48 PMCommentsPost a comment